UGUI: UI becomes not interactable after deactivating and reactivating Canvas UGUI: Broken mouse pointer input coordinates in GraphicRaycaster for certain window sizes in Build when run in windowed mode Shader System: Editor crashes when building if calling "ShaderKeyword" methods in "IPreprocessShaders" classes Scene Management: Scene causes Editor crash when specific Lighting Data Asset is used Mono: Crash with ScanAssemblyForAttributesAndInterfaceImplementations when opening a project MacOS: Editor performance drops on macOS when clicking and dragging on Position, Rotation and Scale values in Transform component Linux: Editor crashes at "GfxDeviceGLES::DrawBuffersBatchMode" when entering Play Mode in the LEGO tutorial Inspector Framework: List element overlaps everything when using Serializable struct/class AI Navigation Core: NavMesh::Raycast freezes the whole editor in an infinite loop on Application.UpdateSceneĬustomer QA Onboarding: Crash on System.Object:_icall_wrapper_ves_icall_array_new_specific when launching a project
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |